Attack zone

The opposing team’s end of the ice, as determined by the blue line.

Backhander or Backhand shot

A shot that is taken from the backside of the blade.

Backchecking

Rushing back to the defensive zone in response to an opposing team’s attack.

Backstop

A goaltender.

Biscuit

The puck.

Biscuit in the basket

Scoring a goal.

Blue line

The lines separating the attack/defence zones from the neutral zone.

Blueliner

A defenseman.

Boarding

Checking a player from behind into the boards.

Body checking

Using the hip (also known as hip checking) or body to knock an opponent against the boards or to the ice.

Branch

A hockey stick.

Breakaway

When a player has possession of the puck and there are no defenders other than the goalie between him and the opposing goal.

Butterfly

A style of goaltending wherein the goalie tends to cover the lower half of the net with his or her leg pads.

Centre

A forward position whose primary zone of play is the middle of the ice.

Change on the fly

Substituting players while the puck is in play.

Cherry picking

When a player stays near their opponent’s zone waiting for an outlet pass in order to receive a breakaway.

Coast to coast

A solo scoring chance originating in the player’s own defensive zone.

Crease

The blue ice in front of each net.

Cross-checking

The act of checking an opponent with the shaft of the stick held in both hands. This is illegal and earns a minor or major penalty depending on the severety of the infraction.

Coincidental penalties

When both teams are assessed an equal amount of penalties at the same time, usually on the same play or incident.

Dangle

See Deke.

Defensive zone

The defending team’s zone as determined by the blue line.

Deke

When a player handles the puck or himself in such a manner to fool the opponent into moving out of position, allowing the player to get past. Originated from the word decoy.

Delayed offside

If a player enters the attack zone ahead of the puck but does not touch it, the play is offsides but no whistle is blown immediately, thus creating a delayed offside.

Delayed penalty

When a penalty is called, the referee will raise his or her arm to indicate that one is being called, but if the team who committed the infraction is not in control of the puck, no whistle will occur until a player from that team touches the puck. This is called a delayed penalty.

Dive

A dive is when a player embellishes contact made against him in order to draw a penalty, however, sometimes this ends up in a penalty being called against the diving player.

Drop pass

When a player passes the puck directly behind him to a teammate.

Empty net goal

A goal scored when the opposing goalie is not on the ice.

End to end

See Coast to coast.

Extra Attacker

A player who has been substituted for the team’s goaltender on the ice.

Faceoff

A faceoff is the method used to begin play. The two teams line up in opposition to each other, and the opposing centres attempt to gain control of the puck after it is dropped between their sticks by an official.

Face wash

A face wash is when a player rubs his hockey glove over the face of an opponent.

Fan

A fan is when a player misses the puck when attempting to play or shoot it.

Fisticuffs

A fight.

Five on three

Five on three (also called two-man advantage) is when one team has had two players sent to the penalty box. This leaves the opponent with five skaters (i.e., not including the goaltender) to penalized team’s three. The team with the advantage has a very good chance of scoring during these periods.

Five on five

See Full strength.

Five-hole

A five hole is the gap between a goaltender’s legs.

Full strength

Full strength (also called 5-on-5) refers to when both teams have five skaters and one goaltender on the ice.

Garbage goal

A goal that takes little talent to score. Most such goals are scored from right in front of the net, often when the goaltender is out of position.

Goal

A goal provides a team with one point. A goal is scored when a puck completely crosses the goal line within the goal frame.

Goal line

The line that the puck must cross in order to be considered a goal.

Gordie Howe hat trick

A Gordie Howe hat trick is when one player scores a goal, notches an assist and gets into a fight all in the same game.

Grinder

Hockey grinder

Hand pass

The act of passing the puck using one’s hand.

Hash marks

The straight lines from the faceoff circles in front of both nets. Used to line up faceoffs.

Hat-trick

A hat-trick is when one player scores three goals in one game.

High stick

The act of hitting a player in the head or shoulders with a stick. Also the act of hitting the puck in the air at a considerable height.

Hip checking

Using the hip to knock an opponent against the boards or to the ice.

Hooking

Using a stick to hold or slow down a player.

Howitzer

A very fast slap shot.

Icing

Icing occurs when a player shoots the puck across both the red line and the opposing team’s goal line without the puck going into the net. When icing occurs, a linesman stops play. Play is resumed with a faceoff in the defending zone of the team that committed the infraction.

Jill

See Jock.

Jock

A jock (or for females, a jill) are simple devices used to protect the genitalia of an ice hockey player.

Laser

A hard, accurate shot.

Laying on the lumber : see Slashing

Left wing

See Winger.

Left Wing Lock

The left wing lock is a defensive ice hockey strategy similar to the neutral zone trap. In the most basic form, once puck possession changes, the left wing moves back in line with the defensemen. Each defender (including the left winger) play a zone defense and are responsible for a third of the ice each. Since there are normally only two defensemen, this tactic helps to avoid odd man rushes.

Light the lamp

Scoring a goal.

Lumber

A hockey stick.

Man Advantage

When one team is penalized, and one of its players sent to the penalty box, the second team maintains a man advantage for the duration of the penalty (Major penalty) or until a goal is scored (Minor penalty). If two peanlties are called on one team there will be a two man advantage. If more than two penalties are called on one team the man advantage is limited to two men.

Man On

When a player is chasing a loose puck and has his back to the rest of the ice his coaches and team mates will yell “Man On” if an opposing player is in close pursuit.

Natural hat-trick

A natural hat-trick is when one player scores three goals in a row without any player from either team scoring in between them.

Neutral zone trap

The neutral zone trap is a defensive ice hockey strategy used by a team to prevent an opposing team from proceeding through the neutral zone (the area between both blue lines) by forcing turnovers in that area.

Odd man rush

When a team enters the attacking zone and outnumbers the opposing players in the zone it is called an odd man rush.

Offensive zone

See Attack zone.

One timer

The act of shooting the puck directly off a pass without playing the puck in any way.

Paddle

The wide portion above the blade of a goalie’s stick.

Penalty box

The penalty box (sometimes called the sin bin or bin) is the area where a player sits to serve the time of a given penalty, for an offence not severe enough to merit outright expulsion from the contest.

Playoff beard

A playoff beard is the superstitious practice of a National Hockey League (NHL) player not shaving his beard during the Stanley Cup playoffs.

The point

A player in the opponent’s end zone at the junction of the blue line with the boards is said to be at the point.

Poke checking

Using the stick to poke the puck away from an opponent.

Power forward

A power forward is a large, muscular offensive player (6’0 – 6’5, 210-240 pounds), with the mobility to track a puck to the corners of the rink, the physical toughness required to dig it out, and the puckhandling skills to get it back to anyone in front of the net.

Powerplay

A powerplay occurs when one team has more players on the ice than the other team as a result of penalties assessed to the shorthanded team.

Puck bunny

A puck bunny is a female ice hockey fan, often one whose interest in the sport is primarily motivated by sexual attraction to the players rather than enjoyment of the game itself.

Pylon

A player who is easy to get around due to lack of speed or skill.

Rearguard

A defenseman.

Rebound

Rebound is when the puck becomes available for possession after an attempt to put it into the goal has been unsuccessful.

Right wing

See Winger.

Ripple the mesh

Scoring a goal.

Saucer pass

A saucer pass is an airborne pass from one player to another. It is called a saucer pass because the puck resembles a flying saucer in mid air.

Screened shot

A shot that the goaltender cannot see due to other players obscuring it.

Shorthanded

A team is said to be shorthanded when they have fewer players on the ice than the opposing team as a result of penalties.

Shortside

The side of the goal closest to the shooter.

Shot on goal

A shot on goal is a shot that will enter the goal if it is not stopped by the goaltender. A shot on goal must result in either a goal or a save.

Sin bin

The penalty box.

Slapshot

A slapshot is a hard shot, usually with a big wind up, wherein the player bends his stick on the ice and allows the energy stored in bending the stick to launch the puck forward.

Slashing :

striking an opponent’s arms or lower body with the hockey stick. Usually a penalty is incurred.

Slot

Slot is the area on the hockey rink directly ahead of the goaltender between the faceoff circles on each side.

Slow whistle

A slow whistle is when an official waits to blow his whistle, usually due to a delayed offside or delayed penalty call.

Snap shot

A snap shot is a like an abbreviated slap shot. The purpose of the snap shot is to combine the main advantages of the wrist shot (shot accuracy and quick delivery) and the slap shot (puck speed).

Sniper

A player with an accurate shot.

Spin ‘o’ rama :

phrase coined by sportscaster Danny Gallivan to describe a player completing several tight circles with the puck fully under control of his stick, eluding pursuing opponents who cannot keep up or intercept the player.

Stack the pads

A save wherein the goaltender drops to one side and makes the save with his leg pads.

Stick checking

Using the stick to interfere with an opponent’s stick.

Stoned

A great save.

Sweep checking

Using the stick in a sweeping motion to knock the puck away from an opponent or deter him from passing.

Toe drag

Dragging the puck along the ice with the end (toe) of the stick blade on the ice as opposed to the bottom edge.

Top shelf

The top section of the net.

Winger

A winger is a forward position of a player whose primary zone of play on the ice is along the outer playing area. A right wing is responsible for the right-hand side of the ice and a left wing is responsible for the left-hand side.

Wrist shot

A wrist shot is a type of shot that involves using arm muscles (especially those in the wrist and forearm) to propel a puck forward from the open-faced, concave part of the blade of a hockey stick.

Zebra

A referee. Originates from the black and white stripes worn by hockey officials.

Zone

One of three zones on the ice, the offensive zone, the neutral zone and the defensive zone.

Zone defense

Zone defense is a defensive strategy wherein each defending player guards a specific zone of the ice.

The text content of this web page is licensed under the GNU Free Documentation License. It uses material from the Wikipedia article “List of Ice Hockey Terminology”.